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   <div id="projectname">BoardGame 3000
   &#160;<span id="projectnumber">1.0</span>
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   <div id="projectbrief">A simple board game structure</div>
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<div class="title">MiniBreak.h</div>  </div>
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<div class="fragment"><pre class="fragment"><a name="l00001"></a>00001 <span class="preprocessor">#pragma once</span>
<a name="l00002"></a>00002 <span class="preprocessor"></span><span class="preprocessor">#include &quot;IGame.h&quot;</span>
<a name="l00003"></a>00003 <span class="preprocessor">#include &quot;MiniBreakGameState.h&quot;</span>
<a name="l00004"></a>00004 
<a name="l00005"></a><a class="code" href="class_mini_break.html">00005</a> <span class="keyword">class </span><a class="code" href="class_mini_break.html">MiniBreak</a> : <span class="keyword">public</span> <a class="code" href="class_i_game.html" title="Base class for games.">IGame</a>
<a name="l00006"></a>00006 {
<a name="l00007"></a>00007 <span class="keyword">public</span>:
<a name="l00008"></a>00008         <a class="code" href="class_mini_break.html">MiniBreak</a>();
<a name="l00009"></a>00009         ~<a class="code" href="class_mini_break.html">MiniBreak</a>();
<a name="l00010"></a>00010         <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="class_mini_break.html#acc5bca00d7ce22a5cbb02c128c5e1748">start</a>();
<a name="l00011"></a>00011         <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="class_mini_break.html#acce22a4f8cad9186ee4d6ec69e38844e">legal</a>();
<a name="l00012"></a>00012         <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="class_mini_break.html#a77b40960799b41ade7d6083743b2de7d">make</a>(<span class="keywordtype">int</span> fromX, <span class="keywordtype">int</span> fromY, <span class="keywordtype">int</span> toX, <span class="keywordtype">int</span> toY);
<a name="l00013"></a>00013         <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="class_mini_break.html#ab5b3f268cbed4737042e3a7cc9d7535d">retract</a>();
<a name="l00014"></a>00014         <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="class_mini_break.html#af30cb36726fedb3fd340eff5760396b4">display</a>();
<a name="l00015"></a>00015         <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="class_mini_break.html#a6a6756085f55039602a794bbc3631616">evaluate</a>();
<a name="l00016"></a>00016         <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="class_mini_break.html#aa731242edd9d83e884a605b487af2438">go</a>();
<a name="l00017"></a>00017         <span class="keyword">virtual</span> <span class="keywordtype">void</span> level();
<a name="l00018"></a>00018         <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="class_mini_break.html#a2a25ca0244191d9db053f4d77503a881">debug</a>();
<a name="l00019"></a>00019         std::string <a class="code" href="class_mini_break.html#a5390cdf368f5c9e73cd2cc19b68b1f6f">getName</a>();
<a name="l00020"></a>00020 <span class="keyword">private</span>:
<a name="l00021"></a>00021         <a class="code" href="class_mini_break_game_state.html">MiniBreakGameState</a> m_state;
<a name="l00022"></a>00022 };
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